For the last 17 years, I've been occupied professionally with educating other peoples' children. That all changed a couple of weeks ago, when God blessed my wife and I with a daughter. I feel as though my life in education is just beginning, since I know have at least 18 years to focus my efforts on educating one child instead of basically starting over every few years. Obviously I have done a lot of reflecting about my views of education for my own child and as I write this, I'm thinking about how this personal endeavor may influence my professional practice. Here are some thoughts.
I've long had an image as a tech guy, and I've earned the image, as I have advocated for student computer use for my entire career, and more recently have been outspoken about the potential benefits of video gaming, mobile technology and social media. That being said, I have always worked with teenagers who, by and large are already enthusiastic about technology use and I believe the use of technology in institutions of education can help these teens become more involved in learning and can potentially drive better pedagogy. Now, here's where my personal and professional viewpoint would seem to diverge.
I'm actually ultra-conservative about technology use among children and I convinced my wife to grant our daughter a 100% screen-free life until the age of 8. That means no television (educational or otherwise), no videogames, no ebooks, no screens at all. That would be in line with the strictest opinion from pediatricians. The most permissive would limit screen time until age 2. Why do I want to follow the strictest opinion? The answers are based on both my professional and personal experience.
In a nutshell, I believe that kids raised with highly limited media are more imaginative, better behaved, and better able to succeed academically and professionally. This opinion was cemented in college when I was cycling with a friend. When I made a casual reference to a TV show, he didn't know what I was talking about because he was raised without television. I also realized at that time that this guy was a tremendous athlete in spite of having asthma, a gifted student of many subjects and an all-around creative person with a great sense of humor. I wanted to live in a world with more people like him, and I started watching less and less TV.
There is really no upside to introducing screens. It may be cute to see a 3 year old playing with an iPad, but that only proves how easy it is to figure out an iPad, and how unnecessary it is to have a class at an elementary school on an iPad. Personally I find it horrifying when parents constantly give their kids electronic pacifiers, going as far to always have a screen on, even while driving in the car. It's also horrifying to me (and I see this all the time) to see parents staring at their smartphones while their kid plays in the park. I am determined not to become that sort of parent and I don't want any person, let alone my own child, think they are less important that my smartphone. I have also seen schools resort to electronic pacifiers, and that is infuriating as well. Honestly, I'm also complicit in this, as I allow video games in the library. Though I see some positives, especially when I manage to tie a game into a life-lesson, but much of the time, its simply the path of least resistance. Games allow kids to kill time without much benefit to them.
The reality is that we public educators get more an more kids are being parented by media and devices. It's just sad, and I don't believe anymore the positive spin about the digital natives. They're not learning social skills such as making eye-contact and engaging in scintillating conversation or have clever things to say in writing. The kids that do have conversational skills and creative abilities...they are almost always readers. The kids that have great social skills...their parents talk and interact with them. Schools need to bring out more of these skills and not resort to electronic pacification.
So, does this effect my outlook on technology in education? Not really. I still thing secondary students should be taught explicit skills about using the Internet as an information source, establishing a positive digital footprint and learning Digital Citizenship, etc. These are not just buzzwords to me. However, we're fooling ourselves if we think these digital natives are going to thrive in the future if we as educators don't give them something on top of their comfort with technology.
As a parent, I frankly I will not rely on schools to fully train my daughter for the complex, high tech future. I have to provide a solid foundation for her, giving her lots of books, talking with her, playing chess, doing science experiments to foster curiosity, etc. When I finally do introduce a computer into her life, I want her to see it as a serious work tool and not merely a toy. I want her to understand how computers work, before she learns to waste time on games, videos, etc. I plan on modelling this behavior by using a computer or device only when it serves a purpose, and not just to kill time.
As a high school librarian, always admired good auto shop teachers. They wanted their students to understand cars just as the kids were learning to drive. There students learned practical problem solving skills that applied to life in general. This is the way I think we should approach computers as well. Kids should learn how to troubleshoot and work out creative solutions within applications they use and create their own applications. However, most students just don't get this kind of training at school.
I see the focus on standards and testing as a big obstacle to achieving any kinds of results in so called "21st Century Skills." It's hard to find time for the things I think are important for young people, when there are so many arbitrary standards that are assessed annually. I'm not against testing and standards, but I do wish school systems were more flexible in how they teach and assess them.
I'll continue to promote the reading of books, recruiting kids into chess club, encouraging Apps programming, demonstrating my love for learning on all subjects, talking to kids about their mission in life and how to accomplish it. These are the things I will always to for my daughter, but will only be able to do for a small percentage of the kids I see at school. It's not a perfect world, but I plan on making the best of it.
Dedicated to providing practical guidance for school change via technology integration and keeping Library Media programs vibrant and alive in the era of ubiquitous information.
Tuesday, July 31, 2012
Thursday, May 3, 2012
Using Hunger Games to get students ready for Biology Test
Here in Texas we are in the first year of new, more rigorous State tests. Rigor is really synonymous with higher reading skills. Having read over the released sample questions for the Biology End of Course exam, I noticed that, while science content knowledge is important, the primary skills needed are deductive reasoning, identifying main ideas and parsing and sorting information for the purpose of comparison. It is therefore more important than ever to model these skills and give students opportunities for practice.
With the enormous popularity of the Hunger Games, I decided it would be a great idea to analyze the science content of the novel and design a lesson that would do just that. This is what I came up with.
First Step-Focus on the Questioning
I begin the Hunger Games lesson with a Power Point that has embedded questions for the student audience. I employ a student response system (clicker) to poll the students. I emphasize that these questions are about the questions one ask along with reading. My agenda is to lead students towards asking questions about the science embedded in the Hunger Games story.
Second Step-Model the Reading/Questioning Strategies
I use a SMART Board to display a 3 paragraph passage in the Hunger Games. I explain that our goal of reading this passage is to understand the concept of Muttation, which is a fictional element of the book, with a Mutation, a real scientific concept the students learn about in Biology class. The passage is on page 42 and 43 of the Scholastic paperback edition of the Hunger Games and it is about how the Mockingjay species came into being. As a class, we read-a-loud and pause to highlight on the SMART Board the key scientific information in the passage. I and/or my co-teacher model by continually asking pertinent questions such as "MuTTation has 'mutt' in it. What's a mutt?" and "Is the Mockingjay a Muttation or is it only a Jabberjay that is a muttation?" After the read-a-loud we fill in the Venn diagram on the SMART board that compares Mutation and Muttation, with the goal of activating students prior knowledge of real-world mutations such as albino animals and comparing them with the diabolical muttations in the book.
Third Step-Students practice questioning and comparing independently
The second reading passage introduces the Tracker Jackers and is on pages 185-86 of the Scholastic edition. On the same page, I put an excerpt from Encyclopedia Britannica describing the "Killer Bees," which have many similarities to Tracker Jackers. Students have 15 minutes to read both passages aloud with a partner while highlighting key information. I encourage the students to think aloud by asking relevant questions. Some students need assistance in formulating the questions. The assignment is to fill in a Venn Diagram similar to the first example, comparing Tracker Jackers and Killer Bees. At the end we have a discussion hashing out the key questions and complete the diagram on the SMART Board.
Conclusion
I designed the lesson to have a culminating project component, but due to circumstances at my campus, was not able to use this part of the lesson. This extension involves the passage from Hunger Games (pp 331-33 in Scholastic paperback) that introduces the horrifying muttation, the Wolf-Mutt, which is a vicious dog-like creature with features of human beings. The project is to design a comic strip that depicts in logical-sequential order how these creatures may have been created. In order to accomplish this task, students need to highlight clues from the passage as well as activate knowledge about DNA and genetic engineering to make the comic realistic. It's an open question whether or not the Wolf-Mutt is an actual possibility.
At the conclusion of the lesson, I mentioned other science fiction books that have DNA in the plot, including Michael Cricton's Jurassic Park and Andromeda Strain. I am a librarian after all! I welcome all comments and will gladly share my Power Point and other documents to those that comment and/or send me an email.
With the enormous popularity of the Hunger Games, I decided it would be a great idea to analyze the science content of the novel and design a lesson that would do just that. This is what I came up with.
First Step-Focus on the Questioning
I begin the Hunger Games lesson with a Power Point that has embedded questions for the student audience. I employ a student response system (clicker) to poll the students. I emphasize that these questions are about the questions one ask along with reading. My agenda is to lead students towards asking questions about the science embedded in the Hunger Games story.
Second Step-Model the Reading/Questioning Strategies
I use a SMART Board to display a 3 paragraph passage in the Hunger Games. I explain that our goal of reading this passage is to understand the concept of Muttation, which is a fictional element of the book, with a Mutation, a real scientific concept the students learn about in Biology class. The passage is on page 42 and 43 of the Scholastic paperback edition of the Hunger Games and it is about how the Mockingjay species came into being. As a class, we read-a-loud and pause to highlight on the SMART Board the key scientific information in the passage. I and/or my co-teacher model by continually asking pertinent questions such as "MuTTation has 'mutt' in it. What's a mutt?" and "Is the Mockingjay a Muttation or is it only a Jabberjay that is a muttation?" After the read-a-loud we fill in the Venn diagram on the SMART board that compares Mutation and Muttation, with the goal of activating students prior knowledge of real-world mutations such as albino animals and comparing them with the diabolical muttations in the book.
Third Step-Students practice questioning and comparing independently
The second reading passage introduces the Tracker Jackers and is on pages 185-86 of the Scholastic edition. On the same page, I put an excerpt from Encyclopedia Britannica describing the "Killer Bees," which have many similarities to Tracker Jackers. Students have 15 minutes to read both passages aloud with a partner while highlighting key information. I encourage the students to think aloud by asking relevant questions. Some students need assistance in formulating the questions. The assignment is to fill in a Venn Diagram similar to the first example, comparing Tracker Jackers and Killer Bees. At the end we have a discussion hashing out the key questions and complete the diagram on the SMART Board.
Conclusion
I designed the lesson to have a culminating project component, but due to circumstances at my campus, was not able to use this part of the lesson. This extension involves the passage from Hunger Games (pp 331-33 in Scholastic paperback) that introduces the horrifying muttation, the Wolf-Mutt, which is a vicious dog-like creature with features of human beings. The project is to design a comic strip that depicts in logical-sequential order how these creatures may have been created. In order to accomplish this task, students need to highlight clues from the passage as well as activate knowledge about DNA and genetic engineering to make the comic realistic. It's an open question whether or not the Wolf-Mutt is an actual possibility.
At the conclusion of the lesson, I mentioned other science fiction books that have DNA in the plot, including Michael Cricton's Jurassic Park and Andromeda Strain. I am a librarian after all! I welcome all comments and will gladly share my Power Point and other documents to those that comment and/or send me an email.
Thursday, March 8, 2012
The Accidental iPad-Yearbook connection
Sometimes the best ideas are completely accidental and the most simple.
I grew up in an era when disposable cameras became ubiquitous and many people would put them out at social events and let guests document the occasion. The host would collect the cameras at the end of the party, develop them and select the best ones for preservation and/or distribution.
This year I decided to purchase 5 iPads for use in the library, not knowing exactly how they would be used, but holding out a vague hope that the students would use them to read stuff. I put on various apps that provide access to reading materials including: Pulse, Follett Reader, Zinio, National Geographic, Classic Books, and quite a few more. However, the Apps that got by far the most use were related to the camera. Over the course of the year, students took hundreds of pictures, mostly in the library.
I thought of the old 80s idea of disposable cameras as documentation tools! The iPads were documenting daily school life and figured I could capitalize on this. I decided to lay out a plan to download and store all of the pictures from the iPads on my computer and send the best selections on to the yearbook. I use Windows computers and when I plug in the iPads I get an Autoplay window that allows me to download all pictures and videos in a single click. I change the settings to allow tagging of pictures and then erase the pictures from the iPad. The output allows me to sort the pictures in batches. It takes very little time and I think I'm providing a valuable service by organizing these pictures.
The yearbook sponsor was very grateful;and why should't she be. This simple project eliminated much of the need to send yearbook photographers around taking pictures and the pictures are real, spontaneous depictions of student life.
Labels:
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Sunday, February 19, 2012
Update on Nooks in the Library
Last week, I was discussing the idea of putting a magazine collection on E-readers with some fellow library types and a couple were interested in my experience so far. Here it goes, the good along with the bad.
In the early part of the school year, I decided to adopt the Nook Color as a device to circulate in the library. My decision was based on recommendations from various colleagues, as well as the availability of the local Barnes and Noble representatives to help launch the program. I had a plan to purchase 6 Nooks, with each having a particular theme. For example, one Nook would have a Sports theme, another a comic/manga theme, another with a celebrity theme, etc. I planned on purchasing a mix of Apps, Magazines and books for each Nook so that a user that checked out a device would experience the joy of discovering interesting content and be motivated to check it out frequently upon visiting the library.
Well, at every stage of execution, my plan did not quite work as I had hoped.
I was happy with the support of the Barnes and Noble rep, who visited me twice on campus to help me work out some issues. However, there was considerable difficulty getting the managed accounts set up and the project was delayed by over a month because of inefficiency and confusion. I definitely wanted to get the so-called managed account because it would make it possible to purchase content with a purchase order instead of my personal credit card (I could get no guarantee of reimbursement for this either). The immediate problem was that as soon as I enrolled the Nooks in the managed account, it was not legal to purchase magazine subscriptions. This was a huge setback for me, as I had already cut my print magazine subscription list with plans to have a better selection of electronic magazines.
I was able to submit a list of books and received some very helpful suggestions to help fill in the collection on each of the Nooks. Another disappointment was cost. I found some great sale prices on the B&N Web site but the price granted to me on the managed account was full price for the same item. I was really impressed with the way the books were delivered. They magically appeared on the correct device once the purchase order was received. I was very excited when that happened and quickly prepared a mini-publicity blitz to let the students know about the Nook collections.
The most popular Nook, as expected, has been the Manga/Comics edition, which also has the Hunger Games trilogy. However, of the users that checked out this Nook, only a couple returned to check it out again. In a number of cases, a student got interested in reading a book on a Nook, and then would ask if I had the print copy of the same title. It seems that many are nervous about losing or damaging the device and this is a disincentive for some of the lower income students.
When the Nooks first arrived, there was a novelty factory that generated interest. However, the students quickly decided that the iPads were more quick and versatile as tablets, so the Nooks are no longer selected because of the device. On top of that B&N released a new tablet that would certainly be a better choice than the under-powered Nook Color. The only motivator to use the Nooks anymore is really the content. As mentioned quite a few would prefer that content in print.
Overall, the circulation of Nooks has been below expectations. On top of that, consider the economics. On my initial purchase, I bought 6 Nooks and 30 e-book titles for a total of $1800. For the same cost, I could have easily ordered 100 print books, so there are 70 fewer books, because of the device cost. On top of that, the magazine plan was a bust, and I was also hoping to gain more subscriptions at a lower cost compared with print.
I should mention that my student population is only 130 this year. I work at a new campus with only a 9th grade. With a larger student population arriving in the coming years, I fully expect to see higher circulation of the Nooks, and if that is the case, I would certainly continue to purchase more titles to maintain interest. As with any technology it is often best to wait and see, and in hindsight, I would have waited to get the Nook Tablet, or considered the much less expensive black and white e-readers.
Tuesday, January 17, 2012
Leap into the Deep: A way to encourage deeper reading in 2012
Quite a while ago I told myself I was going to read the book by Nicholas Carr called
The Shallows: What the Internet Is Doing to Our Brains. I never made good on my pledge, but I did manage to find time to listen to this 7 minute piece on NPR about the book.
Ever since that story aired over a year and a half ago, I've been obsessed with figuring out a way to get kids to read more deeply while also encouraging use of social media and the full menu of Internet tools. While I can sometimes read with great focus while on a computer, it is more often true that I get distracted and my mind wanders off in several different directions at once. When it comes to students, I rarely see a kid sticking with a long Web page or database article long enough to read it thoroughly. This bothers me. I know it may not be the end of the world, but I strongly believe the most successful of our graduates will be able to read deeply and effectively. What can be done to make more kids into deep readers that do more than scroll, skim and click?
Last weekend I thought of a clever campaign. I'm calling it "Leap into the Deep." Since February has an extra day this Leap Year, I figure that gives everyone an extra 24 hours to do something productive such as read deeply on a subject. I also wanted the title to reflect the spontaneous nature of research where reading can be done whenever the inspiration hits and plunge deep into a subject. Hence "Lead into the Deep" is the perfect title for this little program.
My school is a special place where Project Based Learning is the norm. Still, the students are often so packed with projects and they work in a fast-paced environment that doesn't always allow enough time to research thoroughly. I wanted to allow students to decide for themselves what to read deeply about and allow the to do so in the context of one of their projects, preferably the one that is most interesting to them. Once a student has identified a project and a set of questions for a research quest, he simply tells the teacher he is read to "Leap into the deep," which means a pass to the library for 30 minutes of intensive research assistance and offline reading.
The details of the program are in this short Slideshare presentation. Please look it over and send me feedback. In particular, I'm looking for scaffolding and instructional ideas to help struggling readers.
Leap into the deep
View more presentations from Dallas ISD New Tech High School.
Thursday, December 22, 2011
Grand Unification Theory of Librarianship...It's the Reading and Thinking!
With time off to think, its only natural that I turn my attention to reading, reflecting and writing. When I left for the Winter break, I had in mind to learn more about some of the latest trends in librarianship, particularly the notions of Enchantment, Transliteracy and Information Literacy. Specifically, my first goal was to read the E-book, School Libraries: What's Now, What's Next, What's Yet to Come, put together by Kristin Fontichiaro and Buffy Hamilton, two of the great stars of the School Library world. I was honored to be one of the contributors to this project. Of course, just as soon as I finished reading that one, Kristin Fontichiaro goes and releases another E-book by her graduate students called Information Literacy in the Wild. Reading that book is another goal for the remainder of this break.
What have I gained from this reading? In terms of content knowledge I now have a firmer grip on the distinctions between Transliteracy and Information literacy. More importantly, I learned about some more amazing colleagues from all over the World that I now follow on Twitter. Finding kindred spirits and role models is what keeps me going in this business, and that alone made the reading worth while.
However, reading through this book in one sitting, its easy to feel overwhelmed with all the talk of new professional standards, roles for librarians, goals for library facilities, as well as deeper concepts that require understanding before applying them to practice. For me, the big takeaways are not anything new, but reaffirmations of the core of my philosophy of librarianship, which can be summed up in two words; Reading and Thinking. Yes, it really is that simple, but its complicated.
Taking just the concept of Transliteracy, which describes a state where an individual is competent at various literacies that enable not just the acquisition of knowledge from reading, but the ability to process information from all forms of media and participate in the global conversations via the same types of media. Obviously, a very complex and high level outcomes are necessary to produce transliterate students, and it is overwhelming to think about the prospect of all of the individual teaching objectives and lessons that would be necessary. However, when one thinks about it, the underlying skills are really the same as reading.
Expert readers are really capable of being transliterate, assuming they learn various skills such as social media, video production and various other computer applications. None of these latter skills are difficult compared to becoming an expert reader. An expert reader has more than a strong vocabulary, but a habit of continually asking key questions while reading and highly honed skills of efficiently assimilating the most vital information and perspectives from text. It's practically impossible to become an expert reader without simultaneously becoming an expressive and competent writer and a learner that is at least somewhat comfortable in an ambiguous and complicated world of abstraction. Strong readers don't just passively absorb ideas, but they respond.
So, to make a long-story short, we as librarians should pay attention and teach skills related to transliteracy whenever we have the opportunity. However, out core mission of just plain old literacy is still number one. Kids that regularly read through books of hundreds of pages are prepared to be transliterate, while those that can't or don't read regularly will never be transliterate. Having a quality mix of books in print and E-book form is more important than ever, and the battle for student minds will be won by librarians that are transliterate themselves, who can connect with students and lead them towards the world of text and abstraction. This leads me to the last point, which is about thinking, specifically the types of thinking that don't happen with a book in hand.
If libraries are to be relevant in the age of the e-book, we have to serve a purpose that is beyond promoting reading. Librarians need to lead young people towards a life of the mind. For me, this means games. I allow and encourage video games and I make sure to praise and reward students that go beyond the level of just playing games. Video games can be a gateway to knowledge acquired through books or avenues for learning skills related to transliteracy.
Even more so, I am a big proponent of off-line games such as Chess and Bridge that promote problem solving, critical thinking and social skills on a very high level. These games figure into my library program. I recognize that not all librarians are inclined to start chess clubs and bridge clubs, but I think these two games have proven track records at boosting student skills and self-esteem. I encourage individual librarians to identify and promote all activities that lead to these outcomes. If librarians are creative, they will be sure to inspire creativity in others. Just as if we model transliteracy in our practice, we're likely to inspire it in others.
What have I gained from this reading? In terms of content knowledge I now have a firmer grip on the distinctions between Transliteracy and Information literacy. More importantly, I learned about some more amazing colleagues from all over the World that I now follow on Twitter. Finding kindred spirits and role models is what keeps me going in this business, and that alone made the reading worth while.
However, reading through this book in one sitting, its easy to feel overwhelmed with all the talk of new professional standards, roles for librarians, goals for library facilities, as well as deeper concepts that require understanding before applying them to practice. For me, the big takeaways are not anything new, but reaffirmations of the core of my philosophy of librarianship, which can be summed up in two words; Reading and Thinking. Yes, it really is that simple, but its complicated.
Taking just the concept of Transliteracy, which describes a state where an individual is competent at various literacies that enable not just the acquisition of knowledge from reading, but the ability to process information from all forms of media and participate in the global conversations via the same types of media. Obviously, a very complex and high level outcomes are necessary to produce transliterate students, and it is overwhelming to think about the prospect of all of the individual teaching objectives and lessons that would be necessary. However, when one thinks about it, the underlying skills are really the same as reading.
Expert readers are really capable of being transliterate, assuming they learn various skills such as social media, video production and various other computer applications. None of these latter skills are difficult compared to becoming an expert reader. An expert reader has more than a strong vocabulary, but a habit of continually asking key questions while reading and highly honed skills of efficiently assimilating the most vital information and perspectives from text. It's practically impossible to become an expert reader without simultaneously becoming an expressive and competent writer and a learner that is at least somewhat comfortable in an ambiguous and complicated world of abstraction. Strong readers don't just passively absorb ideas, but they respond.
So, to make a long-story short, we as librarians should pay attention and teach skills related to transliteracy whenever we have the opportunity. However, out core mission of just plain old literacy is still number one. Kids that regularly read through books of hundreds of pages are prepared to be transliterate, while those that can't or don't read regularly will never be transliterate. Having a quality mix of books in print and E-book form is more important than ever, and the battle for student minds will be won by librarians that are transliterate themselves, who can connect with students and lead them towards the world of text and abstraction. This leads me to the last point, which is about thinking, specifically the types of thinking that don't happen with a book in hand.
If libraries are to be relevant in the age of the e-book, we have to serve a purpose that is beyond promoting reading. Librarians need to lead young people towards a life of the mind. For me, this means games. I allow and encourage video games and I make sure to praise and reward students that go beyond the level of just playing games. Video games can be a gateway to knowledge acquired through books or avenues for learning skills related to transliteracy.
Even more so, I am a big proponent of off-line games such as Chess and Bridge that promote problem solving, critical thinking and social skills on a very high level. These games figure into my library program. I recognize that not all librarians are inclined to start chess clubs and bridge clubs, but I think these two games have proven track records at boosting student skills and self-esteem. I encourage individual librarians to identify and promote all activities that lead to these outcomes. If librarians are creative, they will be sure to inspire creativity in others. Just as if we model transliteracy in our practice, we're likely to inspire it in others.
Thursday, December 15, 2011
Getting Social: My presentation to 9th grade students
I'm grateful for a job that gives me the opportunity to talk to young adults about social media and it's importance to their futures. Most of the talk in schools that I have seen primarily focus on the 'fear factor' and telling students what they shouldn't do. I wanted to talk solely about the positive possibilities of social media with the intention of opening up students' minds about the tremendous benefits of using social media effectively.
For this talk, I used CPS systems to anonymously poll members of each class. The slides with the tan background and black text are the questions for the 'clickers.'
The interactive nature of the talk gave me some interesting insights into the students thinking. Here are a couple of things I learned:
For this talk, I used CPS systems to anonymously poll members of each class. The slides with the tan background and black text are the questions for the 'clickers.'
The interactive nature of the talk gave me some interesting insights into the students thinking. Here are a couple of things I learned:
- Students have a fairly low regard for expert opinions. They had a strong preference for getting information from Google or people they know, but seemed completely disinclined to seek out an expert in a field. I will certainly follow up on this when presenting on sources and credibility of information!
- In one class only 1 of 20 students reported writing for their own blog, while in the others the percentage of bloggers was right at 50%. The class with only one blogger was also the least engaged and receptive to my message. To me this suggests that teaching social media in itself would be ineffective without addressing the students' writing abilities and confidence in their communication skills.
I hope others can benefit from my experience and would love to here from other educators that are presenting or wish to present a positive message regarding social media to teenagers.
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